The Division didn’t start life as a third-person cover-based looter shooter. Instead, as explained in a new video from Ubisoft, developer Massive Entertainment’s online tactical shooter was originally planned to be a World of Warcraft-like MMORPG with hotbars and everything. Ubisoft even showed off a bit of this early version, providing an interesting look at what could have been.
In a recent “Devs Playing” video posted on Massive’s official YouTube channel, two developers who worked on the original Division played through one of the game’s missions while talking about the development of the snowy, NYC-based looter shooter. The video is
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