The Dark Souls series has hosted no shortage of damp, dank, poisonous places. According to modder and YouTuber Doneda, we only saw the tip of the iceberg. In a new video, we’re given a tour of what was originally imagined for Dark Souls 2’s “The Gutter.”
Dark Souls 2’s development was infamously rocky. With Hidetaka Miyazaki busy on Bloodborne, Dark Souls II was treated to a carousel of directors as the studio kept finding itself unsatisfied. Not only did this give us what’s often considered the runt of the series, but troves of cut content. Even if it didn’t make
We don’t just report the news, we deliver it through the voices of multiple expert staff writers, each selected to broaden our scope and deepen our storytelling.


