Subnautica 2, the sequel to Unknown Worlds’ underwater survival mega hit, released into early access today. It’s doing reasonably well, I guess, having sold 1 million units within an hour of coming out. This is the culmination not just of a lengthy dev cycle, but also some truly wild legal proceedings in which publisher Krafton was accused of attempting to avoid paying out a $250 million bonus to Subnautica 2’s developers—specifically because CEO Changhan Kim regularly turned to ChatGPT for advice on how to deal with the situation. I doubt Kim and his unthinking, unfeeling, not-even-a-real-robot pal are in a
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