Last month, we passed along Modern Vintage Gamer’s (MVG) confident assertion that Doom is functionally impossible to run on the Neo Geo, owing to the console’s sprite-based display hardware and lack of a frame buffer. We all should have known better than to tell a dedicated group of hackers that something is “impossible,” though, as two recent projects have made great progress toward functional Doom ports on stock Neo Geo hardware.
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Both of these projects have significant graphical compromises that limit how viable they would have been for a marketable, ’90s-era console port, as MVG lays out in
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