Chris Hays, id Software’s lead services programmer, has been at the company for over 15 years. And he’s one of the devs who remains at the studio behind Doom following Xbox’s massive layoffs in July. While Xbox and studio leadership claim that id can ship a game like Doom (2016) again with fewer people, Hays disagrees, and claims Microsoft doesn’t “understand art” or video games.
In a recent interview with the Well Played podcast, Hays openly talked about the status of id Software following the recent layoffs. And the studio veteran who has worked on games like Doom Eternal and
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