During a recent developer panel dedicated to video game audio, longtime Valve composer Mike Morasky mentioned two of the company’s games while answering a question: Deadlock and “HLX.” The problem: One of those, HLX, is not the name of any officially announced Valve game, but rather is believed by fans to be the internal, non-public codename for the yet-to-be-announced Half-Life 3. Oops!
On October 21, as spotted by longtime Valve reporter Tyler McVicker, during GameSoundCon, Valve sound designers David Feise and Carlye Nyte were part of a panel about how sound and music work in Source 2. Also part of
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